Frequently Asked Questions
  1. How is JefeCheck licensed?
  2. Do you offer site or floating licenses?
  3. Does JefeCheck work with quicktime files?
  4. What kind of computer do I need to use JefeCheck?
  5. Can JefeCheck playback directly from a fast disk array?
  6. Can I host a remote session over the Internet with any connection?
  7. Can I participate in a remote session over the Internet with any connection?
  8. Can I save the work I do in JefeCheck?

  1. Q: How is JefeCheck licensed?
    A: JefeCheck uses a node-locked license shceme. This means you can only use JefeCheck on the workstation it was licensed to. It's free!

  2. Q: Do you offer site or floating licenses?
    A: No, we currently do not offer site or floating licenses. Bulk purchase discounts are available though (10+ licenses). Sure, install on every computer on your site for free!

  3. Q: Does JefeCheck work with quicktime files?
    A: No, not yet at least. JefeCheck is designed to work with image sequences stored as individual frame files. Quicktime input support is high in the requested features list and will be added in a subsequent major release.

  4. Q: What kind of computer do I need to use JefeCheck?
    A: JefeCheck will run on almost any computer with a discreet video card made by nVidia or ATI (not integrated, although some new Intel chipsets might work well). JefeCheck has been known to play 2K frames at 24FPS on a GeForce FX 5200 on OSX, that is a really old, really low end video card. If you have a compiant video card, the rest of the components will simply affect the number of frames you can load and how fast they will be loaded (you will need around 12MB of RAM per loaded full 2K frame).

    Minimum System Requirements (really... absolute minimum)
    • 2.4GHz Pentium 4 with HT or 1.0GHz G4 Power PC Processor
    • nVidia GeForce FX 5200. ATI Radeon Video cards work most of the time, but are not officially supported (Radeon X series and up)
    • Windows XP (Windows Vista tested but not officially supported), Linux 2.6 (KDE supported, Gnome tested but not officially supported) or Mac OS X 10.4.
    • Ethernet card

    Recomended System Requirements (highly recommended)
    • 2.0GHz Core 2 Duo (or Quad) Processor
    • nVidia GeForce 8800 GT 512MB
      (really affordable and great for games too!)
    • Around 24MB of RAM per loaded full 2K 16bit floating point EXR frame
    • Fast read storage media for shorter load times.
    • Windows XP (Windows Vista tested but not officially supported), Linux 2.6 (KDE supported, Gnome tested but not officially supported) or Mac OS X 10.4.
    • Ethernet card

  5. Q: Can JefeCheck playback directly from a fast disk array?
    A: Short answer is no. Long answer is we are working on a disk based player that will be released soon as a different version of JefeCheck, with all the goodies that make it special.

  6. Q: Can I host a remote session over the Internet with any connection?
    A: No, the server needs to be "visible" to all participants in the network. Unless you are in the same sub-network (like a VPN or LAN) the server must have a Public IP Address, which you can usually get from your Internet Service Provider for a fee. Other than this, almost any internet connection will work well for a Remote Session since the amount of data sent/received is very small, we have had remote sessions in a laptop hooked up to a cell phone internet connection through bluetooth, all while riding in a running car.

  7. Q: Can I participate in a remote session over the Internet with any connection?
    A: Yes, as long as the server has a reachable IP address from your connection. See the previous question.

  8. Q: Can I save the work I do in JefeCheck?
    A: Yes, but remember that JefeCheck is mainly a visualization tool.

    • You can save a session (ctr+s), which saves the sequences you have loaded, your viewport settings, the FXs you have applied etc so you can load them at a later time (usefull for setting up presentations).
    • You can save an FX Stack (from the menu in the FX Stack Manager Window). You can then reapply the saved stack on a different viewport.
    • You can render out to frames (jpeg, exr, png, tga, bmp) to save your work as images (through the Render Manager Window).

Copyright (c) 2007-2012 JefeCorp S.A. de C.V. All rights reserved.